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Quaker Culture: Children In the Puritan and Calvinist cultures prevalent in 17th century Britain and America, children were believed to be born corrupted by “original sin”. Quakers rejected this doctrine, and Robert Barclay called it “an invented and unscriptural barbarism”. . . In an age when harsh punishments for children were the norm, Quaker parents rejected corporal punishment and used reason to appeal to their children. Today, the Quaker Peace Centre in South Africa conducts training for teachers on alternatives to corporal punishment in schools.

On Children (September 2018)

Truth and Truth and Truth I straddle two worlds. My scientific family and studies have given me a close-up view of the scientific endeavor. Its work, driven by curiosity and belief in logical methods, and conducted with an obedience to truthfulness, have inspired me to incorporate science ideas and images into my art since 1967. My other world is that of a practicing Quaker. Through my engagement with Quaker service work and through a stunning experience of the Inner Light that I had half a lifetime ago, I am moving toward an amplified view of how to be in the world.

On Knowing (March 2015)

Laugh and Laugh and Laugh I kneel down in front of Anna and stroke her hand. Then I say to her, “Mi amor. ¿Puedo recibir una sonrisa? ¿Por favor?”

On Pride (July 2014)

Quaker PopOffsets Wanna buy baby?” I was eleven years old and traveling with my family in Latin America. We were climbing up a dirt path in the humid heat when we passed a young woman, perhaps only five or six years older than I was. She was holding an infant in her arms.

On Balance (May 2017)

Positively Quaker My smartphone bristles with news every day. I mostly ignore it, knowing the news items trend toward the sensational and quirky, not balanced reporting. But recently, the words “Toxic Positivity” appeared as a headline, and that got me to thinking.

On Cooperation (September 2022)

On Media Immersed in stories as humans are – print, radio, television, internet, social media, interactive gaming, virtual reality – we can easily lose sight of truth. Especially when a story fills our imagination with images we dearly want to believe in, we can feel reluctant to break the story’s spell.

On Media (September 2016)