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Final Accounting: Carpe Mortem Kathleen Fitzgerald: The Women’s Group of Live Oak Friends Meeting has been gathering monthly for decades. We have shared and listened deeply through childbirth, parenting, partnering, unpartnering, changing jobs, changing everything, emptying nests, retiring, and finding our way with special regard to our testimonies.

On Debt (July 2021)

On Media Immersed in stories as humans are – print, radio, television, internet, social media, interactive gaming, virtual reality – we can easily lose sight of truth. Especially when a story fills our imagination with images we dearly want to believe in, we can feel reluctant to break the story’s spell.

On Media (September 2016)

On Media

Sep / Oct 2016

The Media of Ministry A familiar scene: Bright morning sunlight streams in through the glass of paint-chipped windows of a Friends’ meetinghouse, a simple room filled with wooden benches and quiet people. Someone rises to speak, trembling under the weight of God’s message, embodying our long-standing nickname, “Quaker.” Then the speaker’s words set off a wave of smirking and eye-rolling: “I read in the New York Times this morning . . .” And we wonder, did this Friend really receive a message from the Inner Light about the opinion pages? Are they maybe a bit too fond of their own voice? A bit too fixated on their favorite world issue?

On Media (September 2016)

News as Spiritual Exercise It is easy to feel overwhelmed by the torrents that flow from TV, radio, social media, and the occasional print publication. Vast arrays of information, persuasion, entertainment, and junk threaten our sanity. They can also condition our attitudes and perceptions in ways that we are not even aware of. As Friends, we want to engage with news media in ways that reflect our deepest values. But how?

On Cliques (September 2021)

Playing Violent Games in Peace In his recent article, “ISIS’s Call of Duty,” Jay Caspian Kang describes similarities between ISIS recruitment films and first-person-shooter games – similarities that are likely intentional (The New Yorker, September 18, 2014). Kang’s article is one of many that play into a larger debate about the role of violent videogames and other violent media in our culture. This debate has continued unresolved for decades, and both sides often succumb to strong emotions and hyperbolic statements. I feel this leads to a shutdown in communication between groups, and that is the issue I would like to address in this article.

On Temptation (November 2014)