Editorials

On Media

Immersed in stories as humans are – print, radio, television, internet, social media, interactive gaming, virtual reality – we can easily lose sight of truth. Especially when a story fills our imagination with images we dearly want to believe in, we can feel reluctant to break the story’s spell.

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On Heritage

Choose life: It’s a good rule of thumb. But the life I have inherited is one that’s built on killing. While I’m safely minding my own business (in a wealthy suburb in the richest nation that’s ever existed), killing and the threat of killing are adding to the wealth of the nation I live in.

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On Limits

As almost any four-year-old child could tell you, if you’re lucky enough to get your hands on a great big box, you’ll need to cut holes in it before you can make it into a house. Or as “the old man” (Lao Tsu) said, “Profit comes from what is there; usefulness from what is not there.”

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On Beginning

“This isn’t working. We need to start over.” Virtually nobody ever wants to hear that. Our natural tendency is to protect our accomplishments and hang onto what we’ve got, even if that might not be good for us. Our brains are not designed to assess risk accurately. We underrate the risks of the mundane (cars, bathrooms) and overrate the risks of the dramatic (airplanes, tornadoes).

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On Countries

In the earliest years of our faith, buoyed up by currents of the Enlightenment, Friends professed Truth as they drew it from individual revelations. Even though they shared a common Christian background and perspective, early Friends’ revelations multiplied wildly, leading to strife and confusion among them.

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On Money

One of my sisters keeps horses. She has noticed that if she shows up to feed them later than usual, they seem especially happy to see her. The pathos of this scenario is all the more striking because, in general, we take such scenarios for granted. With carrots and sticks and clever deceptions, we humans purchase the loyalty of our fellow creatures on a daily basis, including each other.

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On Play

Let’s be friends. Let’s play a game, or play make-believe, or play around just to see what happens. Let’s play the Massively Multiplayer Offline Game called The Valley of the Shadow of Death. Each of us gets two characters – InnerFriend and OuterFriend – and the goal is to keep them together, as closely as we can, while we move them through The Valley toward The Eternal Mystery.

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On Difference

A six-year-old girl in South Carolina wrote a letter this summer. “Dear Daddy: I know you were shot at the Church and you went to Heaven. I love you so much! I know you love me and I know that you know that I love you too . . . Your baby girl and grasshopper.” Take more time to feel the sadness of that. Take more time to feel the wrongness of that.

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On Knowing

Last January, police in South Carolina released a sketch of a possible murder suspect, drawn by artificial intelligence, based on information from DNA found at the crime scene. No eyewitnesses and no cameras had observed the murderer’s face, yet the computer produced an approximation of it, and the authorities believe it might help them solve the crime. (Pollack, NYT, 2/24/2015)

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